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To-do List: Q4 2019 & Q1 2020


(ART CREDIT TO NANCY!)

Hi all!

With the intention to update this blog more frequently back in late August, life (once again) got in the way & delayed progress.

But, with that out of the way, now I can continue where I left off.

So, here's a quick rundown of what's coming next for the rest of 2019 & start of 2020 (the Chinese New Year for the Dragon!!! RAWR!):

Crumple - Episode 2 Teaser Trailer (LATE 2019): FINALLY, there is some progress! I'm working closely with an animator to put together a powerful teaser trailer to showcase the current dilemma for Enve & its surroundings. The goal is to have this teaser trailer complete by the end of 2019.

Even though the hope was to have this ready back in Summer 2019, the temporary setback & ultimate reward when this teaser is finally revealed will make it all worth it. You'll see. If enough eyes & positive feedback can get on this teaser trailer, then I plan to incorporate getting Episode 2 crowdfunded somehow.

Stay tuned!

Kinship (EARLY 2020): SIGH! This game has been dealt with many setbacks, but development is still (slowly) on-going. I've been testing prototype development on both the Unreal & Unity game engines to see which engine will make more sense for both the short & long-term, since Kinship will be a planned trilogy. If I'm fortunate enough, I'd love to try & get this on the next-gen platforms.

The short-term goal is to get a 1 or 2 stage demo ready by Spring 2020.

Here's hoping the universe will be kinder to me for 2020! Kinship will happen somehow!

Future game demos (MID 2020): I have plans to have demos available for at least 2 new games that will be part of the Kinship universe. Game title announcements will be revealed later in 2020!

More updates coming soon!

Cheers!

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